Hi Jon,
Do you think it will be possible to accept user input from a plugin somewhere down the road to the ST 3 final?
Thanks,
Adrian
Hi Jon,
Do you think it will be possible to accept user input from a plugin somewhere down the road to the ST 3 final?
Thanks,
Adrian
I guess it’s already there, from v2: show_input_panel.
Or are you asking something different?
This should be possible already, considering that you can write into stdin from subprocess.Popen. Not with the default build system but it is possible to write your own for it.
I meant a wrapper around stdin for builds as well as some means to wrap a language REPL in a nicer way that seems to be possible in ST2. For example SublimeREPL has to use an editor buffer to act as a pseudo REPL. I’m not sure, though, if that’s a limitation of ST 2 or just that package. From what I’ve gathered, it seems to be a limitation.
Check out my ST2 plugin which lets you give input: github.com/eric-wieser/build-with-input
This looks pretty nice. I guess with the new plugin loading in ST3 the loading problem you mention should go away, right?