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Using ST4 (portable) in WinPE (OPENGL32.DLL not found)

#1

I have used ST3 in my customized WinPE build without problems.
WinPE is WIN10 based, and ST3 is v3.2.2 (portable).

Today I upgraded to ST4 (4121 portable x64) and immediately get error it cannot find OPENGL32.DLL.

Copied this DLL but it is the start of a sequence of missing DLL errors that I cannot bring to a good end.

But first back to OPENGL32.DLL:
I read ST4 on Windows does not use OpenGL by default.
Does ST4 properly detect WinPE as a Windows OS? Why does it need the OPENGL32?

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#2

The OpenGL DLL is required regardless of whether it’s used. Windows preinstallation environment isn’t an operating system we support.

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#3

@bschaaf, I understand you do not support this.
I am hoping to address some members of the community that have put effort into this before.

Anybody: how to use ST4 in WinPE?

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