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Unity Completions - for Boo, C# and that script

#1

It’s time we had autocomplete for Unity developers. This is the full package, and it works for all 3 languages - including Boo.

Simply start typing any Unity term or press Ctrl+Space. You don’t have to be accurate - a few consonants may be enough, preferably in the right order.

For example, type in gbjact and you will instantly be offered completions with these letters:

Notice the type on the right side: [var] for variables, [class] for classes or parentheses with parameter names for functions.

Another example. Type in pscast and you will be offered:

Notice that functions may appear multiple times if they have several definitions. They can be distinguished by the parameter names. (The pop-up is too small to include the types…)

Once you select a function completion, a full snippet will be inserted, including the parameter types, names and default values:

You can then use Tab and Shift+Tab to quickly navigate between the parameters.

Install it using Package Control or get it from github: https://github.com/oferei/sublime-unity-completions.

It’s a little large, so be patient with the download.

I just recently updated it to the current API (Unity v4.3.1).

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