namespace TEST
{
[CustomEditor(typeof(PlayerSettings))]
internal partial class PlayerSettingsEditor : Editor
{
static class Styles
{
public static readonly GUIContent blah = EditorGUIUtility.TextContent(“libmono”);
public static string undoChangedBundleIdentifierString { get { return LocalizationDatabase.GetLocalizedString("Changed macOS bundleIdentifier"); } }
public static string undoChangedBuildNumberString { get { return LocalizationDatabase.GetLocalizedString("Changed macOS build number"); } }
public static string undoChangedBatchingString { get { return LocalizationDatabase.GetLocalizedString("Changed Batching Settings"); } }
public static string undoChangedIconString { get { return LocalizationDatabase.GetLocalizedString("Changed Icon"); } }
public static string undoChangedGraphicsAPIString { get { return LocalizationDatabase.GetLocalizedString("Changed Graphics API Settings"); } }
static Styles()
{
categoryBox.padding.left = 14;
}
}
}
}