Using the Operator Mono SSm font size 10, capital letters are not correctly visualized:
Using ST4 build 4107 on windows 10 (v 20H2)
using “font_options”: [“dwrite_cleartype_natural”] displays ok, but the font is now very thin, less bright.
Using the Operator Mono SSm font size 10, capital letters are not correctly visualized:
Using ST4 build 4107 on windows 10 (v 20H2)
using “font_options”: [“dwrite_cleartype_natural”] displays ok, but the font is now very thin, less bright.
Does the result change if you reverse the state of the GPU acceleration setting?
@OdatNurd with or without the opengl hardware acceleration, the error is the same.
FYI openGl log:
OpenGL Context Information:
GL API Version: 4.6.0 - Build 27.20.100.8190
GLSL Version: 4.60 - Build 27.20.100.8190
Vendor: Intel
Renderer: Intel® UHD Graphics
In that case, I would file an issue (Help > Report a Bug
) in case it’s a regression of some sort.
Monokai is still available as a color scheme, but since the scope of some things changed you may need to provide some customizations if you want things to look as they used to.
There are a few posts on the forum that cover that.