I’m sure that’s the case. I can’t speak for any of my other fellow “whiney-butts,” but what’s frustrating about this is the feeling that this might not be the case if there’d been a greater priority on communication and the occasional point release. It’s easy to forget that the vast majority of both users and potential users are going to judge the project activity by its most obvious public presence: what they can see on the web site. What is it they see?
“So, what’s this Sublime thing I’ve been hearing about for a while? The big ‘Download’ button takes me to version 2.0.2, two and a half years old. Yikes. Is this still being developed? Oh, wait, there’s an ST3 beta, and it’s from March 2015. Not so bad. Of course, the previous release was in August 2014 and the release before that was December 2013 and gosh, how long has this thing been in beta? Is it ever coming out? Let’s check the blog. Oh. Hmm. What’s that editor from Github I’ve been hearing about again? I’ve heard it’s slow, but it sure looks like it’s being iterated on rapidly…”
I get the whole “it keeps working for me so stop kvetching” thing. It works for me, too, theoretically! But fanatic users shouting down whiney-butts don’t provide revenue. To survive, Sublime Text needs new users who are coming in and buying it, and my suspicion is that the lack of visible activity reduced that to a trickle in 2014.
Well, that Atom thing sure looks like it’s being iterated on rapidly. (Personally I’m finding myself using BBEdit more these days, although that’s Mac-only and, as some might say, highly opinionated, not always in ways I agree with – but it’s updated regularly and the programmers are active on the BBEdit mailing list.)