Hi, I’m using Sublime Text 3 to work on Unity C# coding. This question doesn’t really have to do specifically with that though.
The code completion is working just fine, but my problem is that it always seems to add the class name of the thing I’m trying to add, instead of just the variable. For example, if I start typing:
myObject.tran
It comes up with all the correct code completion options - all the classes in Unity with “transform” that exist. When I hit enter or tab to do the completion however, it ends up as this:
myObject.GameObject.transform or myObject.Collision.transform or whatever class I happen to hit enter or tab to autocomplete on, instead of just this:
myGameObject.transform
Is there any way to stop it from adding the class to the code completions? I should say that I have added the package “Unity Completions” to help with my coding. Thank you for any help!